Here is my version of Nosferatu the Vampire. Nosferatu is a 1922 silent German Expressionist film by F. W. Murnau, starring Max Schreck as the vampire Count Orlok. This was a quick z-brush sculpt that I used as a base to paint over and texture.
Thursday, October 27, 2011
Nosferatu 2011
Labels:
character design,
Count Orlock,
F.W. Murnau,
Max Schreck,
Nosferatu,
Z-Brush 4
Baba Yaga
according to wikipedia: Baba Yaga or Baba Roga known by various other names, is a haggish or witchlike character in Slavic folklore. She flies around on a giant pestle, kidnaps (and presumably eats) small children, and lives in a hut that stands on chicken legs. In most Slavic folk tales, she is portrayed as an antagonist; however, some characters in other mythological folk stories have been known to seek her out for her wisdom, and she has been known on rare occasions to offer guidance to lost souls. According to Propp, she often fulfills the function of donor; that is, her role is in supplying the hero (sometimes unwillingly) with something necessary for the further quest.
Here rather than paint this witch with her traditional chicken legged house, I envision her transforming into a nasty demon with chicken like features. This would happen before she eats the children no doubt. Right on time for a Halloween treat.
Here rather than paint this witch with her traditional chicken legged house, I envision her transforming into a nasty demon with chicken like features. This would happen before she eats the children no doubt. Right on time for a Halloween treat.
Labels:
Baba Yaga,
character design,
Halloween,
Slavic folklore
Saturday, October 22, 2011
More enviro thumbnails
Thursday, October 20, 2011
Enviro Thumbnails
Just a couple of quick Enviro thumbnails before bedtime. Working small and using nothing but the shape and clone stamp tool and very little brushes. This allows me to generate ideas quicklyand with little thought or effort. I can take these to completion at a later date.
Thursday, October 13, 2011
Loch Ness Monster
The Loch Ness Monster (Scottish Gaelic Niseag) or Nessie is a cryptid that is reputed to inhabit Loch Ness in the Scottish Highlands. The most frequent speculation is that the creature represents a line of long-surviving plesiosaurs. It is similar to other supposed lake monsters in Scotland and elsewhere, though its description varies from one account to the next. Here is my version of what this beestie might look like. I wanted to do a painting that had a bit of an impressionism look to it, so this was as good an excuse as any. I think the poor fisherman could have used more life and action, but then again he may just be frozen stiff from fear. lol Below is the finished piece, followed by a shot with a Fibonacci Spiral which I used to aid me in guiding the viewers eye through the composition. And lastly a close-up of the main subjects.
Labels:
Concept art,
Fibonacci,
impressionism,
Loch Ness monster,
Mythology,
Nessie,
Sea creature
Tuesday, October 11, 2011
Tony Montana-Process Tutorial
Al Pacino is one of my favorite actors, I have been wanting to do a caricature of him for awhile now. I went with a Scarface because it is one of my favorite roles he has played and I figured with the new enhanced Scarface bluray that is out now, it would be fun to do. I have alot of Pacino pen doodles floating around my sketchbooks. Here is one of Tony Montana.
This is a picture of a collector toy my wife got me for my birthday a few years back. I guess I'm kind of a fan:)
And a picture of my subject, Al Pacino in character as Tony Montana, "your never gonna see another bad guy like me, let me tell you."
This a quick breakdown of my process along with the process shots. I did this all in photoshop. First I start with a loose sketch and blocking in tones.
Next I make a new layer and fill it with a medium grey to tone the canvas. I lower the opacity so that my original sketch shows through, and on a new layer I proceed to clean up the sketch adding details to the face and background, all in greyscale.
more of the same, getting the tonal values right and trying to keep all the attention on his face, which I want to be the main focus of the piece.
Now I start to think about color, so I glaze the canvas with a brown and contrasting blue hue.
Here I continue to make adjustments and add colors, separating the character from the scenery. I also continue to refine the drawing along the way, which has still remained pretty loose.
All that is left is the details and finally the textures, and what would a Scarface caricature be without all of the cocaine.
I hope you enjoyed reading my process as much as I enjoyed Painting it and that you may have learned something that will benefit and motivate you in your own creations.
This is a picture of a collector toy my wife got me for my birthday a few years back. I guess I'm kind of a fan:)
And a picture of my subject, Al Pacino in character as Tony Montana, "your never gonna see another bad guy like me, let me tell you."
This a quick breakdown of my process along with the process shots. I did this all in photoshop. First I start with a loose sketch and blocking in tones.
Next I make a new layer and fill it with a medium grey to tone the canvas. I lower the opacity so that my original sketch shows through, and on a new layer I proceed to clean up the sketch adding details to the face and background, all in greyscale.
more of the same, getting the tonal values right and trying to keep all the attention on his face, which I want to be the main focus of the piece.
Now I start to think about color, so I glaze the canvas with a brown and contrasting blue hue.
Here I continue to make adjustments and add colors, separating the character from the scenery. I also continue to refine the drawing along the way, which has still remained pretty loose.
All that is left is the details and finally the textures, and what would a Scarface caricature be without all of the cocaine.
I hope you enjoyed reading my process as much as I enjoyed Painting it and that you may have learned something that will benefit and motivate you in your own creations.
Labels:
Al Pacino,
Brian DePalma,
caricature,
Photoshop tutorial,
Scarface,
Tony Montana
Friday, October 7, 2011
Machine World
It appears the Machines are just as stupid as us after all. They are bound to self destruct as well:) As it is written, "A house divided among itself, can not stand".
Labels:
concept design,
Environment concept,
future city,
Machines,
robots
Thursday, October 6, 2011
Starring Sonya Devereaux issue #2 is a wrap
I just handed in the final colored pages of the comic Starring Sonya Devereaux #2 titled " Vampire Academy 4" Follow the face book page by the same name to keep up to date on the upcoming news of this extremely funny comic series. written by my good friend Todd livingston and Nick Capetanakis, illustrated by talented twin team: Brenden and Brian Fraim, and colored by me: Rafael Rivera a.k.a. DARAF
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About Me
- DARAF
- I am an Art Director/ freelance illustrator working in the Movie, Comics and Gameing industries. I have also provided graphics for advertisement companies and clothing companies. I am Currently working as Lead Artist for Soul Interface Studios (SIS) and always willing to discuss exciting new opportunities.