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Showing posts with label Danny Williams. Show all posts
Showing posts with label Danny Williams. Show all posts

Wednesday, November 7, 2012

Cartoon character sculpt

To warm up for some serious art today, I decided to try to do a quick block in of a cartoon cop character I drew sometime ago in one of my sketchbooks. I got to watch a webinar demonstration this morning by artist Danny Williams of the pointpusher blog. (He makes it look so easy), and I learned a couple of things that I was able to apply to my workflow. This is by no means a good refined , finished sculpt. In fact it's pretty bad in my opinion, but I learned lots doing it, and I can refine it from here if I choose to. The point was to do a speed sculpt of the concept drawing I used as reference.  I will definitely keep practicing my z-brush skills whenever I have time between jobs. Thanks for checking it out. bob-the-cop001

Thursday, April 26, 2012

Forest Giant

This started out as a speed sculpt in z-brush 4R3 using the dynamesh feature, which I love because it allows you to free yourself of all the technical jargin, so you can just focus on your creativity. I am curently taking Michael Defeo's z-brush course on the schoolism site, and I intend on taking Danny Williams course at Imaginarium, when I'm done, I already checked out a workshop from Danny and it was awesome, I learned tons. Here is my forest guy, followed by a work in progress of the original sculpt. forest-dude001 forest-dude002

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I am an Art Director/ freelance illustrator working in the Movie, Comics and Gameing industries. I have also provided graphics for advertisement companies and clothing companies. I am Currently working as Lead Artist for Soul Interface Studios (SIS) and always willing to discuss exciting new opportunities.